In the beginning, far back in the history of Rassilon, when humans and engro had yet to walk the earth and when the dwarves were found only in the far north, the elven race consisted only of hearth elves. The race lived in the warm forests of the world, acting as gardeners, caretakers, and guardians over the leafy realms. Here they built great Elfhomes among the forests, building solely of wood both on the ground and high in the trees. At the core of every Elfhome is a temple to Eostre, the goddess of nature and patron to all elves.
The elves consider themselves the gods’ first creation, though the dwarves argue this point. They chose to follow the teachings of the gods of good and set themselves up as their gardeners and the defenders of the wild lands, making their homes in the great forests of the world. Since the Blizzard War and the expansion of the Hellfrost, many of their ancestral realms now lie far to the north. In days of yore, the Elfhomes were far from humans, whom elves consider to be unruly and annoying children.
Nowadays, the elves have been forced to move into forests not only bordering, but inside human lands. Unfortunately, humans treat any loss of their remaining land as a serious matter, and human-elf relations are tense in many realms. Fortunately for the elves, their druids and skilled archers have kept their homes safe. As the snow continues its relentless creep, however, elves are likely to find themselves pushed out of the remaining forests by both the ice and the humans.
Elves can live upwards of 500 years, though few elves over 400 years now remain. They are slightly taller than humans, but more lithe. They have blond or light brown hair and pale green or brown eyes.
Names: Elves do not distinguish between genders when it comes to names. Examples include Ailinnil, Elleneirlir, Lilime, Melasion, Niellan, and Sinrilli. Elven surnames, when used, are often associated with natural events, such as Boughrunner, Leafrustle, Morningmist, Sharpwhistle, and so on.
At some point in the distant past, several elven tribes argued that all forests, even the great taiga that lay near the frozen realms, should become Elfhomes. After much debate, the race split amicably and a great host headed northward, keen to impose elven values on the virgin pine forests.
Here they dwelt in relative isolation, trading with the Finnar, dwarves, and the humans whose lands bordered their own, and knowing little of the races further south.
Over the centuries, almost all ties with their southern cousins were forgotten. Since the Blizzard War, however, taiga elves have seen their natural habitat decline in ways similar to their temperate cousins. Many of the old forests were crushed beneath ice and snow, and those that remained have dwindled considerably. Although these remaining realms have shrunk, they have not been totally consumed, thanks to powerful magic that halts the progression of the ice into their realms. Unfortunately, the magic is only a delaying tactic, not a solution.
Taiga elves usually have white hair and light blue skin, but are otherwise similar to hearth elves. They have a similar lifespan.
Names: Taiga elves use only a single name, which usually (but not always) has a wintry, natural element to them. Examples include Flakerider, Frostmane, Icegleam, Nighteyes, Shadowweaver, and Snowrunner.